Last night, as I sat in my room and decided I would not tackle the homework before me just yet, I meandered to miniclip.com, which is arguably one of the better sites for finding addicting games online. I found some quick games whose gameplay was structured to not necessarily take up a lot of your time, in theory at least. In actuality, games that are considered to not take a lot of time are often those that coerce you into getting a high score by doing something really simple, which makes me think about what make an online game so addictive. Games that are made with Flash (it’s a computer language if you don’t know) seem to be the most addictive when they are simplistic in appearance, are quick to start up, and easy to understand but difficult to master. Even when you are doing the same routine task over and over again, you want to keep playing because of the sense of accomplishment that you receive. When addicting games have levels, it makes it even worse. Eventually, it does happen that you actually finish the game or you simply get bored with it, but then there usually is another addicting game waiting for you around the corner. It is a never-ending cycle, until you finally get fed up with being attached to these games and you decide that it is time to stop procrastinating and go and post your blog.
And if you are wondering game in particular I was caught up this time, it was Monkey Kick Off, a simple game of trying to get the monkey to kick the giant coconut as far as you can.
Quote of the day:
An ounce of action is worth a ton of theory.
-Friedrich Engels (1820 - 1895)-
Word of the day: forfend:
\for-FEND\ , transitive verb;
1. a. (Archaic) To prohibit; to forbid.
b. To ward off; to prevent; to avert.2. To defend, to protect, to preserve.

No comments:
Post a Comment